Inviato da MarcoMondello il 6 Febbraio, 2009 - 15:18
As Stefano suggested me, I tried and simplify my product. Therefore the design i'm about to describe is made of just one element, whose variation produces the result.
1_component
The essential idea is to create an angle and exploit his bisector.
Inviato da MarcoMondello il 30 Gennaio, 2009 - 16:58
I imagine the left half of my component to be essentially anti-simmetrical as regards the right one. Thus it will be possible to obtain a better acoustics, since the sound is better spread in a non.symmetrical ambient (as each small recording room).
Inviato da MarcoMondello il 16 Gennaio, 2009 - 12:38
I propose a new idea to produce my component better.
It could be imagined as a union of single ribs milled one by one and glued together (as stefano suggested) departing from a unique model, with his own parametrical shape. The RPGs in this way should have a plane which is not always the same, but depends by the tangent plane to the shape in every point.(i've read nothing about this use of the rpg: so its use could be innovative...and the results would probably be unexpected).
Inviato da MarcoMondello il 14 Gennaio, 2009 - 16:55
In order to meet mr.Devoto, i've produced a project model realising all the compnents I have in my mind to built up the acoustic chair. I've temporarly suspended the acoustic analisys for this reason.
The whole design is a little bit rude at the moment.
Commenti recenti